Hesler, C. (2011, June 2) . Computer Games and Education. Digital Recording. Retrieved June 7, 2011, from http://www.digital-recording.info/
In this article, the writer tries to say that computer games are useful for our minds according to a study that cretin games help to improve our thinking; however, it could be one of the educational approaches in our educational system. The writer gives us six reasons to back up this study. First, video games help students to make various factice decisions which help them make decisions to find the good way to solve the game which is similar to the life problem. Also, video games develop how students solve problem; besides, they help students to improve their connection between hands and eyes. Not only do they give students the chance to be ready to make fast decisions, but also they increase the imagination skills which assist players to be more dynamic. Some games let player find out with himself how to go and look for the key which supports him to live in the game and predicts the answers. Besides, games improve the memorization skills and let players learn about the effect of consequences. Fun and education are the same theme which represent video games; hence, the question is, can we use them in education ?
I think that the writer's idea is good but I am not sure it is possible to do that in our educational system. I believe that video games are one of the sources of children's entertainment but I prefer to let them so separate from what students take in class. I think the process of making new learning which combines the knowledge and the skills that we need to improve with games takes a lot of times; hence, we need experts who know both what we need out of education and how to build a game. This article in my opinion is far away from our reality; besides, we hope to make games for kids, but we cannot now. If we look at our schools' facilities, our teacher training programs, and our education plan. We have to say that we have a lot of things that need to improve before we think about mixing video games in classes.